Tile

enum Tile: String, QueryItemRepresentable, TileProtocol

This enum represents the different states that each indivudal tile within a battleground can have.

  • x

    The x case refers to when the X player has claimed this tile

    Declaration

    Swift

    case x
  • o

    The p case refers to when the O player has claimed this tile

    Declaration

    Swift

    case o
  • The empty case refers to when neither player has claimed this tile

    Declaration

    Swift

    case empty
  • The empty case refers to when neither player has claimed this tile

    Declaration

    Swift

    static var queryItemKey: String